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HoloLens

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Aug 8, 2016

Microsoft began shipping the Development Edition of its much-anticipated HoloLens—the world's first untethered holographic computer—back in March. As the name implies, it was only available to develop ...

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Aug 8, 2016

We received our HoloLens Development Edition from Microsoft, and well, we're pretty giddy. But before we set everything up, we wanted to give you all a look at just what you get for $3,000.Let's get t ...

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Aug 5, 2016

We're on the verge of an amazing evolution of technology where we can work and play in virtual worlds that merge with our own—or let us escape into our imaginations entirely. But creating virtual, mix ...

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Aug 5, 2016

Microsoft recently announced that they're producing HoloLens units fast enough to keep up with demand, which means you can acquire up to five dev kits right now—if you've got the $3,000 fee for each o ...

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Jun 3, 2016

One of the more surprising omissions from the HoloLens' original app selection was email. You could write a word document or make a spreadsheet but only email through the browser. While not a major en ...

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Jun 3, 2016

Logan's Run is one of my favorite movies of all time. The dialog is cheesy, the set design and special effects are wonky, and the main villain looks like he was conceived and built by an eighth grader ...

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Apr 13, 2016

Developers across the U.S. and Canada have started getting their augmented reality headset packages from Microsoft, and so far, everyone's raving about one gaming experience that shatters all doubts o ...

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Apr 13, 2016

Obviously this is just a teaser, and who knows how soon we'll see something like this in real life, but just go ahead and watch the video first before you continue reading.I'm already at at least half ...

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Mar 6, 2016

Like Gesture Input, Voice Input allows you to act on the focus of your Gaze. However, the commands you can use with Voice Input are only limited by your imagination.There are basic voice commands like ...

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Mar 5, 2016

Gesture Input works hand-in-hand with Gaze Input. If you think of Gaze Input like a mouse cursor, Gesture Input is how you "click" in HoloLens—which Microsoft calls "tapping." It's kind of like a touc ...